Courses given by the Department of Computer Education and Instructional Technology


Course Code Course Name METU Credit Contact (h/w) Lab (h/w) ECTS
CEIT100 COMPUTER APPLICATIONS IN EDUCATION 3 2.00 2.00 5.0

Course Content

Information systems in education and introduction to computers. Evolution of computers. Components of computer systems: the CPU, input-output devices, auxiliary storage devices, microcomputers, operating systems and environments, Telecommunications and computer networks. Internet fundamentals. Computer Literacy. Wordproccessor applications. Data presentation applications Managing numbers: spreadsheets. Impact of computers on society, computer ethics, security.

CEIT101 INTRODUCTION TO COMPUTER PROGRAMMING 3 2.00 2.00 6.0

Course Content

CEIT 101 This course is a gentle introduction to the fundamentals of computer programming with an Open-Source programming language.The concepts like algorithm,variables,control structures,arrays,etc.will discussed with the selected open-source-coding(like:Python,PHP,java,...)

CEIT110 INFORMATION TECHNOLOGIES IN EDUCATION 3 2.00 2.00 5.0

Course Content

Information and communication technologies (ICT) and computational thinking, approaches to problem solving, algorithms and flow diagrams, computer systems, fundamental concepts regarding both software and hardware; foundations of operating systems and current operating systems; file management and third-party software; word processing software; spreadsheet applications; presentation software; desktop publishing applications; relational database management systems (RDBMS); web design; Internet and education; communication and collaboration applications; safe Internet use; cyber ethics and copyright issues; the effects of computers and Internet on children and teenagers.

CEIT111 INFORMATION TECHNOLOGY IN EDUCATION 4 3.00 2.00 6.0

Course Content

Information systems in education and introduction to computers. Evolution of computers. Data presentation. Components of computer systems: the CPU, input-output devices, auxillary storage devices, microcomputers, operating systems and environments, Windows. Managing text: processors. Managing numbers: spreadsheets. Impact of computers on society, computer ethics, security.

CEIT112 INFORMATION TECHNOLOGY IN EDUCATION II 4 3.00 2.00 6.0

Course Content

Telecommunications and computer networks. Internet fundamentals. Data and database structures. Programming languages. Structured program design. Programming basics, arithmetic and logical operations, basic control structures, modularizing programs. Use of computers in school education

CEIT120 ALGORITHM DESIGN AND DEVELOPMENT 3 2.00 2.00 5.0

Course Content

This is an introductory course to provide core knowledge and skills for computer programming languages. The course overview the importance of algorithm, algorithm design techniques, flowcharts, visualization of algorithm and flowcharts, I/O concepts, basic data types, variables, operators, decision systems, loops, functions, sorting and searching algorithms, block and text base programming environments.

CEIT133 PROGRAMMING IN INTERNET ENVIRONMENT 4 3.00 2.00 6.0

Course Content

Fundamentals and functions of the Internet. Common Internet applications used in education: WWW, e-mail, gopher, ftp. Principles of using Internet applications in education.

CEIT207 DESIGN AND USE OF INSTRUCTIONAL MATERIAL 3 2.00 2.00 5.0

Course Content

This course underlines major implications of learning theories as they are applied into development of instructional materials. The course introduces all major types and formats of instructional media including audio, visual, audio-visual, computers, and so on. The course also provides the necessary background and skills in selection, development, and assessment of all types of instructional media and materials.

CEIT210 PROGRAMMING LANGUAGES I 4 3.00 2.00 6.0

Course Content

General structure of a Pascal program, data types, variables, standard functions, subprograms, selection statements, loops, text files, user-defined data types, records, pointers, dynamic data structures.

CEIT211 PROGRAMMING LANGUAGES II 4 3.00 2.00 6.0

Course Content

This course introduces the underlying concepts and principles of programming in visual environments. The course emphasizes the design and implementation of visual software, such as Visual Basic. General structure of a VB program, data types, variables, standard functions, subprograms, selection statements, loops, text files, user-defined data types, records, pointers, dynamic data structures.

CEIT213 COMPUTER HARDWARE 3 2.00 2.00 5.0

Course Content

This course presents information about the installation, operation, maintenance and support of PC hardware. It will enable students to learn more about maintaining a personal computer system. The course provides fundamental information about personal computers, microprocessors, RAM, power supplies, motherboards, BIOS, CMOS, the expansion bus, input/output devices and other critical hardware components of an idealized PC.

CEIT215 INFORMATION SECURITY AND CYBER ETHICS IN EDUCATION 2 2.00 0.00 3.0

Course Content

The goal of the course is to raise the information security awareness and cyber ethics
sensitivity of pre-service teachers. This course addresses several of the major security,
ethical and policy issues that are changing the way educators think about new information
and communication technologies in a classroom setting. While covering information
security and cyber ethics concepts, the course also demonstrate several real life cases.
The course will cover but not limited to topics such as safety in social media, netiquette,
acceptable use of computing resources, electronic cheating, high-tech hate speech,
intellectual property, digital divide, social equity, copyright, and current governmental
regulations. During the course from time to time, students will have a chance to hear from
a number of information technology experts on above course topics.

CEIT216 PRINCIPLES AND METHODS OF INSTRUCTION 3 3.00 0.00 5.0

Course Content

The course introduces basic concepts and principles of teaching and learning. It offers applicable know-how on planning instruction (yearly plan based on units, daily plan and examples of activities) as well as detailed information on teaching and learning strategies, the importance and benefits of instructional planning and a myriad of methods and techniques along with their relation to practice. It provides a repertoire of various instructional tools and materials. Finally, it also offers insights about a teacher’s qualifications, and his/her duties and responsibilities in improving the quality of instruction.

CEIT217 INFORMATION SYSTEMS HARDWARE 3 3.00 0.00 4.0

Course Content

Hardware used in ICT field; computer logic and architecture; components of personal computers (motherboard, CPU, chipset, memory and memory types (ROM, RAM technology and cache memory); input/output units; slot types (PCI, PCIe, and other); expansion cards; storage units; data transfer technology; cloud computing; installing computer chases; smart boards; projection devices; smart devices (tv, phone, etc.); wireless network devices; use and maintenance of information systems hardware; interoperability of ICT devices; printers and scanners; wearable technologies; human-computer interfaces; hardware security; troubleshooting hardware problems; hardware analysis.

CEIT218 GRAPHICS AND ANIMATION IN EDUCATION 3 2.00 2.00 5.0

Course Content

Communication through graphics, graphic design, design process and principles of design, history of graphic design, creativity in graphic design, basic design elements of graphic, application areas of graphic design (typography, signs, emblems, icons, logo and trademarks, visual identity design, poster design); basic graphic terminology (pixel depth, compression, picture layout, resolution); graphical software packages (Photoshop, Fireworks, etc.) and tools (toolbox, layers, filters, effects); animation, scripting languages in animation; animation in education. Both, 2D and 3D design issues and development tools are covered.

CEIT221 EDUCATIONAL GRAPHICS AND ANIMATION 3 2.00 2.00 4.0

Course Content

Design process and principles; history of graphic design; application areas of graphic design; basic concepts of graphics; image formats; general features of graphic processing program; tools panel; vector tools; working with layers; text operations; advanced techniques and filters; preparation of web tools with pictures; button creation; slices and active regions; optimization and transfer to web environment; creating animations; masking; creating drop-down menus; animation basics; graphics; text processing, symbols, animation, audio and video processing; multimedia processing; advanced interaction; educational animation development and usage principles; educational animation development; an educational software development using the animation program.

CEIT225 INSTRUCTIONAL DESIGN 3 2.00 2.00 5.0

Course Content

Principles of instructional design. Analysis of content, learner, and resources. Selecting instructional objectives and sequencing instruction. Instructional treatments, matching treatments and conditions of instructional events and selection of instructional media. Evaluation of instruction.
Prerequisite: CEIT 207

CEIT233 INSTRUCTIONAL MATERIAL DESIGN 2 2.00 0.00 4.0

Course Content

Instructional Technologies as a communication tools; instructional analysis, learning-teaching tools and materials; teaching material selection process, visual design principles and elements; message design principles; principles of design and development of materials; course material development approaches; visual, audio and audio-visual material development; interactive material development; use of current applications in material design; development and evaluation of educational material.

CEIT310 VISUAL C# PROGRAMMING FOR EDUCATORS 3 2.00 2.00 4.0

Course Content

Fundamentals of C#. Compilation and debugging of the C# applications. Design of visual interfaces with user controls. Variables, data types, arrays, and lists. Decision and control structures. User-defined methods. Text processing. Object-oriented programming. Database connection and CRUD operations. Game programing in Unity with C#.

CEIT313 USE OF OPERATING SYSTEMS 3 2.00 2.00 5.0

Course Content

Comparative Anatomy of Operating Systems, Computer System Structures. Basic concepts and the evolution of operating system. Operating system functions and characteristics. Standard operating systems and structures (NT, WINxx, UNIX (Linux)). Using operating systems: monitor programs and shells; system calls and the programmer interface. Processes, memory management, file systems.

CEIT314 COMPUTER NETWORKS AND COMMUNICATIONS 3 2.00 2.00 5.0

Course Content

This course introduces the underlying concepts and principles of computer networks. It presents the different components of a network and how these components fit together. The course emphasizes the design and implementation of network software that transforms raw hardware into a richly functional communication system. Real networks (such as the Internet, ATM, Ethernet, Token Ring) are used as examples to reinforce the concepts and demonstrate various protocols.

CEIT316 COMPUTER NETWORKS 3 3.00 0.00 3.0

Course Content

Computer Network concepts and technologies; OSI Reference Model; Network devices; Redundancy in networks; Local Area Network (LAN); Wide Area Network (WAN); protocols; TCPI/IP; network security; switching; routing; communication on networks; setting up and managing networks; network services; layers of communication; encapsulation and packet structure

CEIT319 INSTRUCTIONAL TECHNOLOGY AND MATERIAL DEVELOPMENT 3 2.00 2.00 6.5

Course Content

(For Non-4300 students) Characteristics of various instructional technologies, the place and the use of technologies in instructional process, development of teaching materials through instructional technologies (worksheets, transparencies, slides, videotapes, computer-based instructional material, etc.), assessment of various teaching materials.

CEIT321 FOUNDATIONS OF DISTANCE EDUCATION 3 2.00 2.00 5.0

Course Content

Historical development of distance education, definition and function of distance education, technologies used within distance education: TV, VCR, radio, printed materials, computers, and the Internet. Typology of distance education teaching systems. Techniques and methods used in planning, development, and implementation of distance education teaching systems.

CEIT323 MULTIMEDIA DESIGN AND DEVELOPMENT 3 2.00 2.00 5.0

Course Content

Introduction of course development software, electronic courseware planning, design and development stages, screen design principles, digital image/audio/video software, animation, user interaction, feedback techniques, navigation, multimedia courseware packaging, evaluation.
Prerequisite: CEIT 225

CEIT341 MEASUREMENT AND EVALUATION 3 3.00 0.00 5.0

Course Content

This course is designed to provide introductory measurement and evaluation knowledge and skills for prospective teachers. The main topics of the course are: Educational testing and assessment in teaching, instructional goals and objectives, validity, reliability, constructing test items, measuring complex achievement, portfolios, assessment procedures, administering tests and assessments, grading and reporting, achievement and aptitude tests. This course also provides necessary information on descriptive statistics.

CEIT358 ARTIFICIAL INTELLIGENCE: APPLICATIONS IN EDUCATION 3 3.00 0.00 4.0

Course Content

Intelligence and features; difference between Artificial Intelligence (AI) and human intelligence; Artificial Intelligence: Current status and application areas; the history of artificial intelligence; expert systems: components, properties: expert systems: design, applications and technology; use of expert systems in education; intelligent learning systems; big data in education; learning analytics; educational agent; adaptive learning and adaptive testing; using logical programming languages.

CEIT360 INTRODUC. TO VISUAL DESIGN/BASIC ELEMENTS OF VIS. DES. 3 2.00 2.00 4.0

Course Content

The course introduces the underlying concepts and principles of design in visual environments. Mainly two dimensional design and its basic definitions are given. Major concepts are: harmony, contrast, unity, colour, background, texture and order. By defining and applying these keywords to their own projects, students will be forming their own understanding of visual design.

CEIT380 COMPUTER EDUCATION TEACHING METHODS I 3 2.00 2.00 5.0

Course Content

Concepts of method and teaching strategies. Different methods of instruction and teaching as applied to computer education. Special emphasis on computer education at secondary education and special teaching methods using technology.

CEIT382 COMPUTER EDUCATION TEACHING METHODS II 3 2.00 2.00 5.0

Course Content

This is a follow-up course succeeding CEIT 380, which specifically focuses on both micro strategies of teaching and learning as well as procedures and strategies that can be used while developing lesson plans. It introduces main principles of learning from multiple perspectives and strategies used in student-centered active learning environments and procedures for designing lesson plans, unit plans and their components, concepts and functions in the microteaching applications.
Prerequisite: CEIT 380

CEIT386 COMMUNITY SERVICE 2 1.00 2.00 4.0

Course Content

This course aims to create and sustain awareness about the importance of community service; to identify and prepare projects for possible solutions to current problems or an educational issue in society; to organize, present, or participate in panel discussions, conferences, conventions, and/or symposia; to conduct voluntary work in various social responsibility projects and to gain required skills and knowledge for the implementation of community services in schools.

CEIT388 OPEN SOURCE EDUCATIONAL SOFTWARE 3 2.00 2.00 6.0

Course Content

(Departmental Elective) Philosophy of free/liber open source software (FLOSS). Open source educational software. Platforms to host open source educational software. WAMP and LAMP software packages: Installation and management. Properties of open source learning management systems and their management. Open source content management software. Design and implementation of Educational applications of CMSs. The course will focus on both the philosophical and practical aspects of FLOSS.

CEIT390 DATABASE MANAGEMENT SYSTEMS 3 2.00 2.00 5.0

Course Content

Foundations of database systems, data and data models, design of relational database, SQL, Basic SQL commands, SQL functions, using multi-tables with SQL, SQL programming and function, transaction and errors in SQL, DBMS installation and administrative operations, doing SQL queries in a DBMS.

CEIT407 TEACHING PRACTICUM I 5 2.00 6.00 10.0

Course Content

Making observations about field-specific teaching methods and techniques; to make individual and group micro-teaching applications using field-specific teaching methods and techniques; field-specific activity and material development; preparing teaching environments, class management, measurement, evaluation and reflection.

CEIT411 SCHOOL EXPERIENCE 3 1.00 4.00 6.0

Course Content

School experience is a course based on teaching methods courses (CEIT 380 and CEIT 382), where students get a chance to make observations and discussions based on their prior learning. The aim of the course is to give students an opportunity to observe authentic teaching. The tasks and activities performed by student-teachers enable them to observe their mentor teachers at work within the classrooms along with different aspects of teaching and introduce them to the ecology of school environment.
Prerequisite: CEIT 382

CEIT412 TEACHING PRACTICE 5 2.00 6.00 10.0

Course Content

Field experience and practice teaching including class observation, adjusting to classroom conditions, planning and preparation for teaching. Guided teaching practice in Computer Education and Instructional Technology.

CEIT415 ROUTING BASICS AND WAN PROTOCOLS 3 2.00 2.00 4.0

Course Content

This course introduces the basic concepts and principles of router, routing terminology and Wide Area Network protocols. The course covers topics related to Ethernet and Token Ring frames, TCP/IP basics, IP addressing, distance vector and link state routing protocols, RIP and IGRP, router IOS and basic router configuration. It also coversthe various Wide Area Network services, including Frame Relay, ISDN, HDLC, PPP. This course provides additional information on routing protocols beyond that of 4300 314 “Computer Networks and Communications”.

CEIT418 INTRODUCTION TO DATA SCIENCE FOR EDUCATION 3 2.00 2.00 4.0

Course Content

Loading and wrangling of educational data. Techniques to explore and visualize educational data. Applying basics statistics on educational data. Machine learning models for education. Analyzing educational text data. Building stories from educational data. Automated reporting and dashboards. Ethics and privacy in educational data science. Python numpy, pandas, and scikit-learn libraries.

CEIT419 WEB DESIGN 3 2.00 2.00 5.0

Course Content

Fundamentals and functions of the Internet. Common Internet applications used in education: e.g., WWW, e-mail, chat, ftp, etc. Principles of using Internet applications in education.

CEIT421 RESEARCH METHODS 2 2.00 0.00 4.0

Course Content

This course aims to provide prospective teachers with necessary skills and knowledge in planning, conducting and reporting a research in social sciences. This course focuses on such main issues as the nature of scientific inquiry, phases of educational research, intellectual property rights and ethics in educational research, forming research questions, data collection and analyses techniques and preparing a research report.

CEIT435 PROJECT DEVELOPMENT AND MANAGEMENT I 3 1.00 4.00 5.0

Course Content

This course underlines main components of project management in the field of instructional technology. This course will offer students with necessary background and skills in project management by providing with an understanding of the theory and practice of project management process. The course will cover project management context and processes, project integration, project management, time management, cost management, quality management, team management, risk management and project planning in the process of design development and evaluation of instructional software.

CEIT436 PROJECT DEVELOPMENT AND MANAGEMENT II 3 1.00 4.00 5.0

Course Content

This course underlines major steps and techniques used in design development and evaluation of instructional software. It also provides the necessary knowledge and skills to apply project management life cycle to instructional software design, development and evaluation process.
Prerequisite: CEIT 435

CEIT440 SPECIAL PROB. IN COMPUTER EDUC.&INSTRUCTIONAL TECH. 3 2.00 2.00 4.0

Course Content

Research project carried out under the supervision of a staff member on 4300 aiming at giving the student the necessary skill and experience in carrying out scientific research. Students are expected to complete a written report on their topics and give a seminar.

CEIT461 PROFESSIONAL PRACTICE I 3 2.00 2.00 4.0

Course Content

Definitions and discussions on Computer Education and Instructional Technology profession, career building, job application, resume writing, interview techniques, team work, communication skills, Total Quality Management, Intellectual Property and professional experiences.

CEIT462 PROFESSIONAL PRACTICE II 3 2.00 2.00 4.0

Course Content

Definitions and discussions on work relationships, supervisory interactions, personal relationships and day-to-day interactions, group dynamics, discussion techniques, consensus, agenda formation, decision making process, and facilitation techniques

CEIT471 THE BUSINESS OF E-LEARNING 3 3.00 0.00 5.0

Course Content

This course offers participants the opportunity to explore the emerging business side of e-learning. Participants will explore organizational and strategic issues associated with developing and delivering e-learning though a wide range of topics including: e-learning business analysis, e-learning business design, e-learning marketplace, legal and ethical considerations, strategic partnership and funding, special issues in e-learning and the global environment, the future of e-learning business. Participants will be provided with the fundamental background knowledge of the business design principles, using business planning models, conducting product and market analyses, the development of business and marketing plans, the use of common business analysis tools, financing major investments, and analyzing various risk considerations. Participants examine private and publicly traded education companies that are marketing e-learning products and services to the consumer market and study the use of sound business practices and market processes impacting the success of e-learning enterprises, conduct business evaluations of e-learning enterprises, and learn strategies for funding new e-learning enterprises to support the development and implementation of effective e-learning programs.

CEIT472 KNOWLEDGE MANAGEMENT IN EDUCATION AND RESEARCH 3 3.00 0.00 5.0

Course Content

This course offers participants the opportunity to explore the framework for knowledge management in education and research. Participants will explore the potential of knowledge management in support of education and research for increasing the capacity of identifying, distilling, harnessing and using information to improve student and institutional success. This course provides the fundamental background for understanding knowledge management and offers necessary resources and practices to enable participants to design and implement a knowledge management strategy in order for education and research initiatives to succeed and flourish. This course includes a strong focus on the implementation of necessary tools and procedures to construct and maintain an outstanding sustainable knowledge management environment for education and research organizations.

CEIT490 DEVELOPING EDUCATIONAL APPLICATIONS USING LARGE LANGUAGE MODELS 4 3.00 2.00 8.0

Course Content

AI in education; natural language processing; transformer architecture; prompting and prompt engineering; pre-training LLMs; fine-tuning LLMs; tokenization; embeddings; performance ealuation; reinforcement learning; LLM applications.

CEIT500 M.S. THESIS 0 0.00 0.00 50.0

Course Content

Program of research leading to M.S. degree, arranged between student and faculty member. Students register for this course in all semesters starting the beginning of their second or third semester while the research program or write-up of thesis is in progress.

CEIT502 THE BUSINESS CASE FOR E-LEARNING 3 3.00 0.00 8.0

Course Content

This course aims to explore the impact of e-learning in business and the business impact of e-learning. Explains investing in e-learning, organizational capabilities for successful e-learning solutions and business success with e-learning. Discusses and evaluates the e-learning industry landscape, success factors in e-learning business, and the future of e-learning business.

CEIT503 EDUCATIONAL STATISTICS 3 3.00 0.00 8.0

Course Content

Descriptive and Inferential Statistics techniques for carrying out educational research such as coding and organizing data, sampling, correlation, t test, simple linear regression, and ANOVA.

CEIT504 INSTRUCTIONAL MESSAGE DESIGN: THEORY, RESEARCH AND PRACTICE 3 3.00 0.00 8.0

Course Content

Underline ‘instructional message design’ concerned with presenting and structuring information to promote learning. Examine research-based principles of instructional message design, and how to apply these principles into using signs and symbols to create effective instructional communications in multimedia, online lessons and print materials for diverse learners, in different content areas, and in variety of contexts. Application of information processing theory, cognitive load theory, motivation theory and communication theory to the design and evaluation of instructional media.

CEIT506 SERIOUS GAMES AND SIMULATIONS: THEORIES AND APPLICATIONS 3 3.00 0.00 8.0

Course Content

This course will provide students with a sound introduction to the theories of gaming/simulations and examine cognitive/social factors and the design of computer games/simulations. So, the course will have a more psychological and social focus rather than a technical one. It will be organized around a collection of readings and real-world exercises. The format of this course is problem-centered. The lectures, presentations and other resources will be used to support the problems that students are working on throughout the semester.

CEIT519 COURSEWARE DESIGN FOR COMPUTER MEDIATED LEARNING 3 1.00 4.00 8.0

Course Content

In this course students will learn how to design and evaluate an educational Web site. Major outcome of the course will be a full function educational Web site. Class participation, professional quality research and products, collaborative work, high quality documentation will be major items of success in this course.

CEIT520 RESEARCH METHODS & ETHICS IN INSTRUCTIONAL TECHNOLOGY 3 3.00 0.00 8.0

Course Content

The history of science and research design, ethical issues in scientific research, integrated framework for research, qualitative & quantitative approaches to research, experimental, correlational, and survey research, mixed method and developmental research methods.

CEIT521 DISTANCE EDUCATION: THEORY,RESEARCH AND PRACTICE 3 2.00 2.00 8.0

Course Content

Historical development of distance education, definition and function of distance education, technologies used within distance education. Typology of distance education teaching systems. Techniques and methods used in planning, development, and implementation of distance education teaching systems. Research in distance education. Distributed learning environments; promoting student interaction.

CEIT522 SEMINAR IN INSTRUCTIONAL TECHNOLOGY 0 0.00 0.00 10.0

Course Content

Investigation and group discussion of current issues and research areas in the field of computer education and instructional technology. Review of current literature in the field.

CEIT525 LEADERSHIP AND PLANNING IN INSTRUCTIONAL TECHNOLOGY 3 3.00 0.00 8.0

Course Content

Fundamentals of technology planning for educational organizations. Instructional and administrative issues in IT planning. Characteristics of technology managers vs. technology leaders. Hardware & Software & Peopleware planning and assessment strategies. Staff development models for innovative organizations. Maintenance, upgrading & follow-up issues for IT and diffusion of innovation models for long-term planning.

CEIT530 COMPUTERS AS COGNITIVE TOOLS 3 3.00 0.00 8.0

Course Content

This course underlines alternative ways ofusing computers in education to engagestudents in critical thinking, problem solvingand higher order thinking. A rationale forusing computers as cognitive tools, andconceptual foundations are highlighted. The course examines the major cognitive tools including databases, spreadsheets, semantic networking tools, expert systems, computer-mediated communication, and multimedia and hypermedia, and the way they are used as cognitive tools. The course also provides the necessary background in challages to implementing cognitive tools in classrooms, new roles for educators and administrators, and different types of asessments.

CEIT555 MOBILE LEARNING: FOUNDATIONS AND APPLICATIONS 3 3.00 0.00 8.0

Course Content

The theoretical framework and practical applications for the use of mobile technologies for learning.-Underlying philosophy and theories of mobile learning.-Recent research topics and research papers on mobile learning.- Pedagogical issues in mobile learning.-Trends, techniques, development and application tools used to create and utilize learning environments with mobile device support.-Examples and best practices.-Formats and standards for mobile learning.-New mobile technologies such as immersive networks, augment reality, podcasts, mobile web applications, text and video in mobile devices.-Existing educational applications for current popular mobile devices, applications and browsers.

CEIT566 TELECOMMUNICATIONS AND EDUCATIONAL APPLICATIONS 3 3.00 0.00 8.0

Course Content

Function of educational telecommunications. Technologies used within educational telecommunications. Techniques and methods used in the planning, development and implementation of educational telecommunications. Research in educational telecommunications

CEIT600 PH.D. THESIS 0 0.00 0.00 130.0

Course Content

Program of research leading to Ph.D. degree in the field of computer education and instructional technology, arranged between the student and a faculty member from the department.

CEIT607 HUMAN PERFORMANCE TECHNOLOGY: THEORY INTO PRACTICE 3 3.00 0.00 8.0

Course Content

Provide a vehicle for foundations of Human Performance Technology (HPT) field. Highlight techniques, procedures, and approaches intended to solve problems involving human performance at organizational level. Examine HPT models, HPT processes, instructional / non-instructional and employee / organizational level interventions, management of HPT projects, standards and ethics in HPT, and future trends of HPT. Provide with practice to apply and critique HPT processes.

CEIT609 VIRTUAL WORLDS IN EDUCATION: THEORY AND DESIGN 3 3.00 0.00 8.0

Course Content

Introduction to opportunities and challenges of virtual worlds for learning and teaching. Examine the recent research issues in virtual worlds. Research approaches and methods in virtual worlds. Implementation of the research tools in virtual worlds. Conducting research on the virtual worlds.

CEIT620 RESEARCH SEMINAR IN INSTRUCTIONAL TECHNOLOGY 3 3.00 0.00 8.0

Course Content

This course aims to provide necessary research skills and a review in Instructional Technology as applied to the development of doctoral dissertation proposals. This course is offered for Ph.D. students who are in the process of developing a research proposal for their dissertations. The course involves an advanced review of current literature and research trends in the files of Instructional Technology.

CEIT622 SEMINAR IN INSTRUCTIONAL TECHNOLOGY 0 0.00 0.00 10.0

Course Content

Investigation and group discussion of current issues and research areas in the field of computer education and instructional technology. Review of current literature in the field.

CEIT626 ADVANCED READINGS IN INSTRUCTIONAL TECHNOLOGY 3 3.00 0.00 8.0

Course Content

Advanced review of theory and research in the field of Instructional SystemsTechnology. Review of all of the majortrends, theories and future issues of the field. In addition to these, revisiting of both historical and current issues of the Instructional Technology.

CEIT627 ADVANCED READINGS IN INSTRUC. DESIGN&TECHN. 3 3.00 0.00 8.0

Course Content

The course focuses on contemporary issues and theoretical aspects of Instructional Design and Technology. The emerging research issues of the field are also covered by the readings. Topics include technology, learning and cognition, Instructional Technology related theories, design theories, technology and its impacts on educational change.

CEIT652 THEORIES OF LEARNING AND INSTRUCTION 3 3.00 0.00 8.0

Course Content

An overview of major learning theories including behaviorism, cognitivism, and constructivism. Implications of these theories to computer education. Major instructional design principles as applied to computer education and instructional technology.

CEIT672 PRACTICES IN LEARNING SYSTEMS DESIGN 3 3.00 0.00 8.0

Course Content

Principles of adult learning as applied to Learning System Design; Analysis, design, development, implementation and evaluation phases of Learning System Design Process; Principles of Instructional Technology as applied to Performance technology; Engineering Human Competence and understanding organizational behavior.

CEIT705 DESIGN AND DEVELOPMENT OF OPEN LEARNING ENVIRONMENTS 3 3.00 0.00 8.0

Course Content

Examine theoretical foundations and components of open learning environments. Models and methods for designing open learning environments. Current status of constructivism and its application to the design and development of open learning environments. Designing effective scaffolds for such environments by considering several factors including type, timing, fading, and delivery of scaffolds. Research issues in these environments.

CEIT710 COMMUNITIES OF PRACTICE IN HIGHER EDUCATION 3 0.00 3.00 8.0

Course Content

The theory of communities of practice; designing and sustaining communities of practice; academic communities of practice; professional communities of practice for research, teaching and scholarship; online communities of practice; coaching and apprenticeship; adult education in academia; interdisciplinary approaches

CEIT712 QUALITATIVE RESEARCH IN INSTRUCTIONAL TECHNOLOGY: THEORY AND APPLICATIONS 3 3.00 0.00 8.0

Course Content

Qualitative research methods; instructional technology; case study; ethnography; phenomenology; grounded theory; qualitative data collection and analysis techniques.

CEIT718 EMERGING LEARNING ENVIRONMENTS AND TECHNOLOGIES 3 3.00 0.00 8.0

Course Content

Future of education and education of future, digitalization in education, e-learning, open courseware movement and massive open online courses, social media and personal learning networks, mobile and ubiquitous learning, augmented reality and virtual reality in education, game-based learning and gamification,adaptive learning, learning analytics, technology enhanced learning environments(e.g. makerspaces, fablabs), IoT and wearables, AI, robotics and personal digital assistants and educational neuroscience.

CEIT720 LEARNING ANALYTICS IN EDUCATION 3 3.00 0.00 8.0

Course Content

Fundamentals of Learning Analytics with an emphasis on the significance of data to improve both learning and teaching in addition to the instructional systems; the ways of collecting and analyzing data; data and its interpretation overview of learning analytics including the key concepts and dimensions of the field; different techniques and tools used in learning analytics.

CEIT724 GAMIFICATION AND INSTRUCTIONAL DESIGN: THEORY AND APPLICATIONS 3 3.00 0.00 8.0

Course Content

Basics of gamification with a highly practical approach. Theoretical background of gamification. Fundamental elements of gamification. Design processes of gamification. Design principles of gamification. Real-life examples of gamification. Design of a gamified experience.

CEIT725 RESEARCH METHODS & ETHICS 0 0.00 0.00 10.0

Course Content

The history of science and research design, ethical issues in scientific research, integrated framework for research, qualitative and quantitative approaches to research, experimental, correlational, and survey research, mixed method and developmental research methods.

CEIT799 ORIENTATION GRADUATE SEMINARS 0 0.00 2.00 70.0

Course Content

The course is constructed from seminars that will be organised by Graduate School of Natural and Applied Sciences. The seminars will cover technical, cultural, social and educational issues to prepare the graduate students following the PhD programs.

CEIT5555 INTERNATIONAL STUDENT PRACTICE 0 0.00 0.00 1.0

Course Content

For course details, see https://catalog2.metu.edu.tr.