CEIT221 EDUCATIONAL GRAPHICS AND ANIMATION

Course Code:4300221
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:4.0
Department:Computer Education and Instructional Technology
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:
Offered Semester:Fall Semesters.

Course Objectives

  • Describe history of graphic design
  • Describe application areas of graphic design
  • Describe basic concepts of graphs
  • Describe design process and principles
  • Apply graphic design principles and elements
  • Design educational materials by using 2D graphic processing software
  • Analyse the 2D design process
  • Compare different types of animation
  • Produce life drawings
  • Create 2D animation
  • Evaluate 2D materials

Course Content

Design process and principles; history of graphic design; application areas of graphic design; basic concepts of graphics; image formats; general features of graphic processing program; tools panel; vector tools; working with layers; text operations; advanced techniques and filters; preparation of web tools with pictures; button creation; slices and active regions; optimization and transfer to web environment; creating animations; masking; creating drop-down menus; animation basics; graphics; text processing, symbols, animation, audio and video processing; multimedia processing; advanced interaction; educational animation development and usage principles; educational animation development; an educational software development using the animation program.


Course Learning Outcomes

  • Students will be able to design and evaluate 2D graphics.

Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1They have the skill and knowledge to use information technologies.
2They use information technology to access information, and they analyze, synthesize, and evaluate knowledge by adapting to new situations.
3They use strategies and techniques based on learning theories and apply them to solve instructional problems in a systemic and systematic way
4They have skill and knowledge in analysis, design, development, implementation and evaluation in instructional design process.
5They implement learning-teaching methods and techniques in computer education.
6They have knowledge, skill and competency about computer hardware, operating systems, computer networks and programming languages.
7They determine measurement and evaluation methods and techniques used in computer education.
8They have the ability to conduct and present results of intra-disciplinary and inter-disciplinary researches in the field of instructional technology.
9They comprehend project management processes and implement and present projects electronically.
10They have critical thinking and problem solving skills.
11They have social communication and cultural exchange skills.
12They have legal knowledge, skills and attitudes required for teaching profession and apply them in the learning environment.

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution