ID426 DESIGN, AESTHETICS AND TECHNOLOGY

Course Code:1250426
METU Credit (Theoretical-Laboratory hours/week):3 (3.00 - 0.00)
ECTS Credit:5.0
Department:Industrial Design
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:Lecturer CEMRE SU KAVALALI
Offered Semester:Fall and Spring Semesters.

Course Objectives

The course aims to enable students to:

•           Develop a foundational understanding of aesthetics in relation to both philosophy and design practice.

•           Recognize both the differences and common aspects of design aesthetics and philosophical aesthetics.

•           Analyze the concepts of the good, the beautiful, and the aesthetically desirable within diverse cultural and technological contexts.

•           Differentiate sensation from perception, particularly in the analysis of interaction aesthetics and multisensory design.

•           Identify the relationships between desire, taste and design relations through technological mediation. Investigate how desire and taste are shaped by technological systems and aesthetic strategies in design.

•           Differentiate perceptual experience from aesthetic experience by examining how technologies (such as screens, interfaces, VR/AR) mediate perception and meaning.

•           Understand how the interplay of sensory modalities (sight, sound, touch, motion, etc.) creates layered aesthetic experiences in digital and physical products.

•           Understand the intersections of the senses and how they contribute to different aesthetic experiences.

•           Critically engage with the aesthetic dimensions of design objects and systems, with attention to how they are shaped by evolving conceptions of technology, the body, and sensory experience.


Course Content

A historical and critical overview of aesthetics from philosophical, artistic and design perspectives; examination of classical theories of art and perception; conceptual divergence and convergence of art and design across historical periods; investigation of how sensory experience, perception and aesthetic judgment are mediated by media and technological systems; discussion of sensation vs. perception and aesthetic vs. perceptual experience; focus on multisensory design İn industrial contexts; analysis of digital media, artificial İntelligence, immersive environments and İnteractive systems as tools, collaborators or cocreators in aesthetic production; case studies, workshops and design critiques leading to a final project on technologically mediated aesthetic experience.


Course Learning Outcomes

At the end of this course, students are expected to be able to:

•           Identify a product’s impact on user in terms of aesthetics.

•           Use technology as a tool for aesthetic experiences.

•           Have critical thinking on concepts’ relations in terms of aesthetics, art and design.

•           Develop and identify relations between senses and perceptions.

•           Use technology to enhance aesthetic experiences (either sensual or perceptual)  of user.


Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained✔
2Planning, managing and conducting the design process✔
3Planning and carrying out design-oriented research and transferring the results to the design process✔
4Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions✔
5Identifying the user's needs, predicting their expectations and integrating them into the design process✔
6Ability to work individually and to conduct team-work✔
7Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies✔
8Ability to communicate in international mediums using a foreign language and follow the professional agenda✔
9Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design✔
10Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment✔
11Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale✔
12Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice✔
13Knowing the materials and production technology within the scope of Industrial Design and using them in the design process✔
14Having command of technological developments in the field of industrial design, being able to use the necessary technological tools✔
15Being able to present design ideas and solutions with relevant communication tools and methods✔

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution