MMI505 GAME DEVELOPMENT PIPELINE

Course Code:9090505
METU Credit (Theoretical-Laboratory hours/week):3 (0.00 - 0.00)
ECTS Credit:8.0
Department:Multimedia Informatics
Language of Instruction:English
Level of Study:Masters
Course Coordinator:Assoc.Prof.Dr. ELİF SÜRER
Offered Semester:Fall Semesters.

Course Objectives

The course aims to present a historical and technical knowledge in evolution of video games. Major topics related with game development and design will be covered that give the students insight on this field and help them select their elective courses more consciously. Design components and processes, recent techniques in game development, widely accepted software and game engines and special topics in the field will be covered in the scope of the course. Having knowledge on these issues will give students the chance to select a specialization area to concentrate on, with awareness on all important concepts of game design, development and production.


Course Content

The course aims to present a historical and technical knowledge in evolation of video games. Major topics related with game development and design will be covered that give the students an insight on this field and help them select their elective courses more consciosly. Recent techniques in game development, widely accepted software and game engines, special topics in the field will be covered in the scope of the course. Having knowledge on these issues will give students the chance to select a specilization area to concentrate on, w,th awareness on all important concepts of game design, development and production, so recieve a higher quality education.


Course Learning Outcomes

On completion of this course,

  • the learner will have in-depth knowledge of game components
  • the learner will be able to critically analyze existing games
  • the learner will be able to design and develop a new game and implement effective design, production and testing techniques through all phases of game development