CNG353 SOFTWARE DESIGN PATTERNS
Course Code: | 3550353 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (3.00 - 0.00) |
ECTS Credit: | 6.0 |
Department: | Computer Engineering |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Assoc.Prof.Dr. ISLAM ELGEDAWY |
Offered Semester: | Fall Semesters. |
Course Objectives
Course objective is to enable students to adopt OO design patterns in their software designs. This is achieved by discussing and demonstrating different types of design patterns; including:
1) Basic OO Design Patterns.
2) Creational OO Design Patterns.
3) Collectional OO Design Patterns.
4) Structural OO Design Patterns.
5) Behavioral OO Design Patterns.
6) Concurrency OO Design Patterns.
Course Content
For course details, see https://catalog2.metu.edu.tr.Course Learning Outcomes
After finishing the course, student should demonstrate the following skills:
1) Ability to differentiate between different OO design patterns and recognize the contexts of their usage.
2) Ability to provide high quality reusable OO system designs using different OO design patterns.
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Employ knowledge of mathematics, science and engineering to formulate solution to real life computing problems | ✔ | |||
2 | Design and conduct experiments, as well as analyze, evaluate and interpret data | ✔ | |||
3 | Design systems, components, and/or processes by specifying the requirements and determining the realistic constraints such as ethical and environmental | ✔ | |||
4 | Judge professional and ethical principles and integrate them in the working environment | ✔ | |||
5 | Have the ability to communicate effectively | ✔ | |||
6 | Recognize the need for, and an ability to engage in life-long learning | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution