ID535 DESIGN FOR INTERACTION

Course Code:1250535
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:8.0
Department:Industrial Design
Language of Instruction:English
Level of Study:Graduate
Course Coordinator:Prof.Dr. BAHAR ŞENER PEDGLEY
Offered Semester:Fall or Spring Semesters.

Course Objectives

During the course, students will:

  • acquire fundamental knowledge on user interfaces (UI) and user experiences (UX)
  • comprehend the anatomy of product interactions and how different senses can be involved
  • familiarize themselves with UI technologies, controls, displays, materials, and feed-back/-forward systems that can assist interaction
  • develop an understanding of how interactions can shape affective, cognitive, and performative dimensions of UX
  • apply newly acquired knowledge and skills through a research and/or conceptual design project employing a ‘design for interaction’ approach

Course Content

Introductory course to factors involved in design for interaction. Emphasis given to the centrality of user experiences in relation to different kinds of user-product interactions. Includes definitions of terms, cencepts and technologies for interactions under the control of industrial designers. Major topics covered: product communication theory, sensorial product information, ways that users experince products, development of HCI, intangible and tangible interactions, digital and non-digitalproduct applications. Students undertake a research and concept design project linked to a major topic.


Course Learning Outcomes

On completion of the course, students will:

  • understand the key concepts underlying user interfaces (UI) and user experiences (UX)
  • be able to competently examine case studies of physical and digital interactions by referencing UI and UX concepts
  • be critical about explaining the properties of successful user-product interactions
  • have experience in generating interaction research insights, then translating those insights into ideas for improved/innovative interactions
  • possess new skills in ‘design for interaction’ as a specific approach to synthesizing UI and UX concerns

Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1Identifying research areas in distinct and contemporary topics and formulating research problems;
2Being competent in the research process, process planning, managing, analyzing data, and correctly interpreting findings;
3Transforming knowledge in the field and research results into strategies, politics, methods and/or decisions;
4Transferring research findings into design education and practice;
5Disseminating generated knowledge, making publications and presenting them;
6Having general knowledge in the field of design, having covered the literature and developing expertise in specific topics;
7Having responsibility towards own research, respecting and practicing research ethics;
8Having work discipline and skills in time planning;
9Having skills in oral, written and visual communication;
10Open to continuous education and self-development, having high professional motivation;
11Open and willing to share knowledge and skills with stakeholders;
12Being critical, able to make self-criticism, reflecting objective and unprejudiced thinking into their own work;
13Synthesising knowledge from different disciplines to use in one?s own field and using it for generating new knowledge.

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution