ID438 DESIGN FOR SUSTAINABLE BEHAVIOR CHANGE
Course Code: | 1250438 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (2.00 - 2.00) |
ECTS Credit: | 5.0 |
Department: | Industrial Design |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Lecturer Dr. DİLRUBA OĞUR |
Offered Semester: | Spring Semesters. |
Course Objectives
The course aims to enable students to:
- gain knowledge towards current approaches and strategies for sustainable behavior change, as well as emerging roles and responsibilities of designers towards driving change,
- equip skills and knowledge in planning, designing and facilitating user research and design activities tailored to specific design challenges,
- learn techniques for translating research findings into ideation phase of the design process through critical analysis,
- gather knowledge for developing design interventions for sustainable behavior change with a critical reflection on the design solutions’ relevance with the defined design problem,
- acquire knowledge and skills for effectively communicating their design processes and design interventions with the audience.
Course Content
This course adopts a multifaceted approach through involving behavioral and sustainability aspects with a particular emphasis on promoting sustainable behavior change. Adopting a practice-oriented approach, the course includes literature review and user research for a comprehensive understanding of users' behaviors and addressing design challenges in relation to sustainability; the design and facilitation of an ideation workshop for the generation of diverse ideas aiming to foster sustainable behavior change; and development, presentation and evaluations of the design interventions in relation to diverse problem areas.
Course Learning Outcomes
On the completion of this course the students will be able to:
- gain a deeper understanding about the approaches towards sustainable behavior change, and recognize their roles and capabilities as mediators for driving change,
- plan the user research process, adapt user research tools and techniques, facilitate research sessions, analyze and interpret the received information,
- transform literature and user research findings into design explorations,
- develop collaborative and interpersonal skills while addressing issues within team-based problem-solving contexts,
- communicate their design processes and final design interventions verbally and visually through various means.
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Creative problem defining and solving. | ✔ | |||
2 | Planning and managing the design process. | ✔ | |||
3 | Presenting and conveying design solutions orally, in written and visually (2D and 3D). | ✔ | |||
4 | Planning, managing and evaluating the results of design-focused research. | ✔ | |||
5 | Contributing to the design of products in order to raise the life quality of the society. | ✔ | |||
6 | Generating and applying knowledge to serve sustainable production and life. | ✔ | |||
7 | Competency in intellectual and industrial property rights. | ✔ | |||
8 | Awareness of and sensitivity towards societal, institutional, individual and contextual differences. | ✔ | |||
9 | Awarenes of social and cultural facts and continuous change. | ✔ | |||
10 | Competency in economic, industrial and technological developments. | ✔ | |||
11 | Continuous development of professional knowledge, skills and approaches. | ✔ | |||
12 | Competency in the processes and actions in professional life. | ✔ | |||
13 | Adaptation to the different working environments and processes that the profession necessitates, and contributing to the development and improvement of these environments. | ✔ | |||
14 | Ability in working within teams. | ✔ | |||
15 | Giving importance to interdisciplinary interactions. | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution