ID363 VISUAL NARRATIVE IN DESIGN I
Course Code: | 1250363 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (2.00 - 2.00) |
ECTS Credit: | 5.0 |
Department: | Industrial Design |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Lecturer Dr. DALSU ÖZGEN KOÇYILDIRIM |
Offered Semester: | Spring Semesters. |
Course Objectives
The course aims to provide students the ability to incorporate narrative approaches to any stage of a design process. The course will introduce students to different types of visual narratives as well as to different techniques for creating them and, through various exercises, will teach new ways of developing, explaining and presenting ideas.
Course Content
A new look at the design process through storytelling and visual communication. Aims to provide students with basic concepts and thinking tools of visual narrative to find new ways of exploration, explanation and presentation. Study of different narrative approaches and practice on different creation techniques. Exercises on graphic storytelling, game development, paper-prototyping, scenario building, storyboarding and film making.
Course Learning Outcomes
At the end of the class, students will be acquainted with different narrative approaches, how and when these approaches might be used to achieve a more succesful visual communcation. Student will gain the basic skills and knowledge to produce a short narrative film that conveys their ideas or personal expression. Becoming more familiar and conscious of visual communication methods, students will acquired the ability to better present and explain their works and to better analyze narrative aspects of design such as user-product interactions or usage scenarios.
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Creative problem defining and solving. | ✔ | |||
2 | Planning and managing the design process. | ✔ | |||
3 | Presenting and conveying design solutions orally, in written and visually (2D and 3D). | ✔ | |||
4 | Planning, managing and evaluating the results of design-focused research. | ✔ | |||
5 | Contributing to the design of products in order to raise the life quality of the society. | ✔ | |||
6 | Generating and applying knowledge to serve sustainable production and life. | ✔ | |||
7 | Competency in intellectual and industrial property rights. | ✔ | |||
8 | Awareness of and sensitivity towards societal, institutional, individual and contextual differences. | ✔ | |||
9 | Awarenes of social and cultural facts and continuous change. | ✔ | |||
10 | Competency in economic, industrial and technological developments. | ✔ | |||
11 | Continuous development of professional knowledge, skills and approaches. | ✔ | |||
12 | Competency in the processes and actions in professional life. | ✔ | |||
13 | Adaptation to the different working environments and processes that the profession necessitates, and contributing to the development and improvement of these environments. | ✔ | |||
14 | Ability in working within teams. | ✔ | |||
15 | Giving importance to interdisciplinary interactions. | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution