CEIT221 EDUCATIONAL GRAPHICS AND ANIMATION

Course Code:4300221
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:4.0
Department:Computer Education and Instructional Technology
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:
Offered Semester:Fall Semesters.

Course Objectives

  • Describe history of graphic design
  • Describe application areas of graphic design
  • Describe basic concepts of graphs
  • Describe design process and principles
  • Apply graphic design principles and elements
  • Design educational materials by using 2D graphic processing software
  • Analyse the 2D design process
  • Compare different types of animation
  • Produce life drawings
  • Create 2D animation
  • Evaluate 2D materials

Course Content

Design process and principles; history of graphic design; application areas of graphic design; basic concepts of graphics; image formats; general features of graphic processing program; tools panel; vector tools; working with layers; text operations; advanced techniques and filters; preparation of web tools with pictures; button creation; slices and active regions; optimization and transfer to web environment; creating animations; masking; creating drop-down menus; animation basics; graphics; text processing, symbols, animation, audio and video processing; multimedia processing; advanced interaction; educational animation development and usage principles; educational animation development; an educational software development using the animation program.


Course Learning Outcomes

  • Students will be able to design and evaluate 2D graphics.

Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1They have the skill and knowledge to use information technologies.✔
2They use information technology to access information, and they analyze, synthesize, and evaluate knowledge by adapting to new situations.✔
3They use strategies and techniques based on learning theories and apply them to solve instructional problems in a systemic and systematic way✔
4They have skill and knowledge in analysis, design, development, implementation and evaluation in instructional design process.✔
5They implement learning-teaching methods and techniques in computer education.✔
6They have knowledge, skill and competency about computer hardware, operating systems, computer networks and programming languages.✔
7They determine measurement and evaluation methods and techniques used in computer education.✔
8They have the ability to conduct and present results of intra-disciplinary and inter-disciplinary researches in the field of instructional technology.✔
9They comprehend project management processes and implement and present projects electronically.✔
10They have critical thinking and problem solving skills.✔
11They have social communication and cultural exchange skills.✔
12They have legal knowledge, skills and attitudes required for teaching profession and apply them in the learning environment.✔

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution