PES620 PROCESS OF SKILL ACQUISITION
| Course Code: | 4530620 |
| METU Credit (Theoretical-Laboratory hours/week): | 3 (3.00 - 0.00) |
| ECTS Credit: | 8.0 |
| Department: | Physical Education and Sports |
| Language of Instruction: | English |
| Level of Study: | PhD |
| Course Coordinator: | Prof.Dr. SADETTİN KİRAZCI |
| Offered Semester: | Fall or Spring Semesters. |
Course Objectives
Course Content
For course details, see
https://catalog2.metu.edu.tr.
Course Learning Outcomes
Program Outcomes Matrix
| Level of Contribution |
| # | Program Outcomes | 0 | 1 | 2 | 3 |
| 1 | Develop and extend the knowledge and skills related to the field | | | | ✔ |
| 2 | Contribute to international literature with studies | | | | ✔ |
| 3 | Interpret and contribute the knowledge in interdisciplinary or multidisciplinary groups | | | | ✔ |
| 4 | Provide education and training to public and private institutions | | ✔ | | |
| 5 | Develop, present, and contribute to programs (career development programs etc.) | | ✔ | | |
| 6 | Develop and implement national and international projects | | | | ✔ |
| 7 | Contribute to national sports policies | | | ✔ | |
| 8 | Launch national and international formations (organizations, institutions, & activities) and contribute to sport industry | | ✔ | | |
| 9 | Have the capability to work with a team | | | | ✔ |
| 10 | Work independently in area of expertise | | | | ✔ |
| 11 | Offer data-driven solutions to problems and show leadership characteristics | | ✔ | | |
| 12 | Offer solutions to social, cultural, scientific, and ethical problems | | | ✔ | |
| 13 | Utilize communication skills at academic environments | | | | ✔ |
| 14 | Use at least one foreign language at advanced level for writing and speaking | | | | ✔ |
| 15 | Openness to critical thinking, diversity and change | | | | ✔ |
| 16 | Demonstrate and behave in accordance with ethical values in personal and professional life | | | ✔ | |
| 17 | Design and modify the information technologies for education and research activities | | | ✔ | |
| 18 | Use technologies effectively in education and sport settings and produce new technologies | | | ✔ | |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution