ID455 PRODUCT MANAGEMENT FOR USER EXPERIENCE

Course Code:1250455
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:5.0
Department:Industrial Design
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:Lecturer SILA UMULU
Offered Semester:Fall and Spring Semesters.

Course Objectives

By the end of the course, students will:

  • Acquire techniques to prioritise by making use of analytical tools for dynamically for recognising, defining, and developing the most appropriate items by making trade-offs given the availability of limited resources; building the right thing.
  • Gain practical experience applying contemporary macro and micro level methodologies within iterative product development cycles through accountable practices that informs and justifies the design decisions; building the thing right.
  • Develop business astuteness of managing cross-functional stakeholders with conflicting or shifting goals by building influence without direct authority to align user value with business outcomes.
  • Building and deploying minimum viable products by using state-of-the-art tools in order to release them digitally, ready to be used by actual users and gathering usage data for future iterations. 

Course Content

Fundamentals of product management; prioritisation frameworks and backlog management; agile methodologies and cross-functional product development processes; product discovery and problem framing; defining product goals, alignment of user needs with key results for business objectives; writing user stories and acceptance criteria; defining objective key results; case coverage and test cases for quality assurance; defining minimum viable product (MVP); dynamic roadmapping and planning with design inputs; data-informed decision making and success metrics; production cycles and development processes; go-to-market, deployment, and release steps; documentation of product knowledge; stakeholder communication and roduct vision alignment


Course Learning Outcomes

  • Product-development foundations: Students will master the language and lifecycle of modern digital products, recognising how user value, technical feasibility, and business viability converge in industrial-design practice.
  • Agile execution: They will plan sprints, groom backlogs, and write user stories within Agile (e.g., Scrum- or Kanban-based) teams, collaborating seamlessly with engineers, QA, and other cross-functional roles.
  • Strategic framing: Using OKRs, opportunity trees, and impact mapping, students will translate problems into roadmaps (long-term and dynamic), define MVPs, and reprioritise features through structured trade-off methods.
  • Stakeholder influence: They will craft evidence-backed narratives that secure resources, document product knowledge, and manage hand-offs that meet UAT and go-to-market standards.
  • Data-driven iteration: Finally, students will set success metrics, capture qualitative and quantitative usage data, and iterate post-launch to balance business goals with user value.

Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained✔
2Planning, managing and conducting the design process✔
3Planning and carrying out design-oriented research and transferring the results to the design process✔
4Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions✔
5Identifying the user's needs, predicting their expectations and integrating them into the design process✔
6Ability to work individually and to conduct team-work✔
7Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies✔
8Ability to communicate in international mediums using a foreign language and follow the professional agenda✔
9Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design✔
10Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment✔
11Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale✔
12Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice✔
13Knowing the materials and production technology within the scope of Industrial Design and using them in the design process✔
14Having command of technological developments in the field of industrial design, being able to use the necessary technological tools✔
15Being able to present design ideas and solutions with relevant communication tools and methods✔

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution