ID415 USER EXPERIENCE FOR SPECIAL USER GROUPS
Course Code: | 1250415 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (2.00 - 2.00) |
ECTS Credit: | 5.0 |
Department: | Industrial Design |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Lecturer DİLAN CAN YILDIRIM ÇATALTEPE |
Offered Semester: | Spring Semesters. |
Course Objectives
By the end of the course, students will
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Comprehend the state-of-the-art user experience research methods, tools, and techniques and understand current concepts in user experience design.
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Learn about asking the proper questions to get insights regarding user needs.
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Understand the roles and responsibilities of the professionals working in different roles inside digital technology firms.
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Comprehend different aspects of the user research and digital product design phases inside the groups formed by students complying with the common experience made for a design solution.
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Be able to reveal insights and learn to establish empathy with users through user research methods that are particular to digital products.
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Grasp the knowledge of creating a user journey map with touchpoints between users and a product.
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Learn how to design an experience within a corporate image that accommodates the strategic needs of the digital product by creating a design system.
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Understand the basics of the UX/UI Design tools.
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To help students learn how to share their design ideas clearly using basic visual and verbal communication tools.
Course Content
Introduction to user experience (UX) definitions, models, and background. Specialization in user experience for special user groups. Exploration of key concepts and review of user-centered design and user research methods for designing for special user groups and specific needs. Application of user research methods for both insight generation and evaluation. Concept generation addressing identified needs of special user groups.
Course Learning Outcomes
During the course, students will
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Understand which part of the user research and UX/UI practices is the best fit for them.
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Able to perform accurate user research methods particular to the requirements of the product problem case.
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Comprehend the process as a whole and come up with solutions in the user/product touchpoints.
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Learn to constantly update the required aspects of the digital product through conducting iterative user research activities.
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Able to represent their final design solutions with interactive prototypes.
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Students will demonstrate the ability to convey design decisions effectively by utilizing appropriate communication strategies.
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained | ✔ | |||
2 | Planning, managing and conducting the design process | ✔ | |||
3 | Planning and carrying out design-oriented research and transferring the results to the design process | ✔ | |||
4 | Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions | ✔ | |||
5 | Identifying the user's needs, predicting their expectations and integrating them into the design process | ✔ | |||
6 | Ability to work individually and to conduct team-work | ✔ | |||
7 | Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies | ✔ | |||
8 | Ability to communicate in international mediums using a foreign language and follow the professional agenda | ✔ | |||
9 | Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design | ✔ | |||
10 | Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment | ✔ | |||
11 | Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale | ✔ | |||
12 | Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice | ✔ | |||
13 | Knowing the materials and production technology within the scope of Industrial Design and using them in the design process | ✔ | |||
14 | Having command of technological developments in the field of industrial design, being able to use the necessary technological tools | ✔ | |||
15 | Being able to present design ideas and solutions with relevant communication tools and methods | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution