ID414 INTERACTIVE PROTOTYPING FOR DESIGNERS II
Course Code: | 1250414 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (2.00 - 2.00) |
ECTS Credit: | 5.0 |
Department: | Industrial Design |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Lecturer Dr. ALPER KARADOĞANER |
Offered Semester: | Spring Semesters. |
Course Objectives
By the end of the course students will:
- Develop awareness on how electronic interactive products work
- Acquire a broad understanding of how to design for interaction.
- Have a basic understanding of electricity, circuitry, sensors and actuators.
- Have a broad understanding of technologies and resources that are available
- Have a broad understanding of IOT technologies
Course Content
Expanding upon the fundamentals, deeper exploration of advanced electronics and programming concepts for interactive systems. Development of more complex prototypes incorporating real-time data processing, adaptive behaviors, and refined user interactions. Emphasis on integrating electronics into design processes for innovative applications.
Course Learning Outcomes
By the end of the course students will be able to:
- Actively think about different interfaces, and evaluate their effectiveness.
- Compare different and more intuitive ways to interact with devices, and critique their effectiveness from a user’s standpoint.
- Make basic interactive products for their studio projects.
- Develop basic IOT products.
- Prepare proof of concept interactions with the skills gained
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained | ✔ | |||
2 | Planning, managing and conducting the design process | ✔ | |||
3 | Planning and carrying out design-oriented research and transferring the results to the design process | ✔ | |||
4 | Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions | ✔ | |||
5 | Identifying the user's needs, predicting their expectations and integrating them into the design process | ✔ | |||
6 | Ability to work individually and to conduct team-work | ✔ | |||
7 | Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies | ✔ | |||
8 | Ability to communicate in international mediums using a foreign language and follow the professional agenda | ✔ | |||
9 | Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design | ✔ | |||
10 | Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment | ✔ | |||
11 | Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale | ✔ | |||
12 | Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice | ✔ | |||
13 | Knowing the materials and production technology within the scope of Industrial Design and using them in the design process | ✔ | |||
14 | Having command of technological developments in the field of industrial design, being able to use the necessary technological tools | ✔ | |||
15 | Being able to present design ideas and solutions with relevant communication tools and methods | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution