ID313 INTERACTIVE MULTI-MEDIA DESIGN I

Course Code:1250313
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:4.0
Department:Industrial Design
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:Lecturer Dr. HÜSEYİN EMRECAN ÇUBUKÇU
Offered Semester:Fall Semesters.

Course Objectives

  • Analyze and apply fundamental rules of graphic design for interactive presentations and 3D content creation.
  • Explore and implement composition rules across various historical and contemporary mediums, such as cave paintings, Renaissance art, photography, architectural renders, and digital art.
  • Examine Hollywood cinema lighting techniques and apply them effectively in digital environments.
  • Develop an understanding of cinematic grammar and utilize camera techniques in virtual environments for storytelling.
  • Apply theoritical knowledge to practical exercise using selected software.
  • Propose a comprehensive project, such as a fully functional educational game or an animated piece, adding significant value to their portfolios

Course Content

Integrating text, graphics, animation, digital video and sound in order to create interactive multi-media applications; learning multi-media authoring programs such as Macromedia Director and its programming language; producing multimedia learning materials on CD, presentation with multimedia; designing attractive and effective user interface, emphasis is given recent web design programs such as Flash, and Dreamviewer in the second semester.


Course Learning Outcomes

  • Demonstrate a proficiency in applying graphic design principles to create visually compelling interactive presentations and 3D content.
  • Apply Hollywood cinema lighting techniques effectively in digital environments.
  • Demonstrate mastery of cinematic grammar and camera usage for storytelling in virtual environments.
  • Create engaging and immersive interactive storytelling experiences tailored for 3D content.
  • Apply knowledge of digital physically-based materials to enhance industrial design in 3D.
  • Showcase proficiency in video editing and sound design, integrating both seamlessly for a cohesive multimedia experience.
  • Implement advanced polishing and postprocessing techniques to produce high-quality 3D content.
  • Gain a foundational understanding of game engines and, if opted for, basic programming concepts relevant to 3D content creation.

Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1Creative problem defining and solving.
2Planning and managing the design process.
3Presenting and conveying design solutions orally, in written and visually (2D and 3D).
4Planning, managing and evaluating the results of design-focused research.
5Contributing to the design of products in order to raise the life quality of the society.
6Generating and applying knowledge to serve sustainable production and life.
7Competency in intellectual and industrial property rights.
8Awareness of and sensitivity towards societal, institutional, individual and contextual differences.
9Awarenes of social and cultural facts and continuous change.
10Competency in economic, industrial and technological developments.
11Continuous development of professional knowledge, skills and approaches.
12Competency in the processes and actions in professional life.
13Adaptation to the different working environments and processes that the profession necessitates, and contributing to the development and improvement of these environments.
14Ability in working within teams.
15Giving importance to interdisciplinary interactions.

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution