ID415 USER EXPERIENCE FOR SPECIAL USER GROUPS
Course Code: | 1250415 |
METU Credit (Theoretical-Laboratory hours/week): | 3 (2.00 - 2.00) |
ECTS Credit: | 5.0 |
Department: | Industrial Design |
Language of Instruction: | English |
Level of Study: | Undergraduate |
Course Coordinator: | Lecturer DİLAN CAN YILDIRIM ÇATALTEPE |
Offered Semester: | Spring Semesters. |
Course Objectives
By the end of the course, students will
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Comprehend the state-of-the-art user experience research methods, tools, and techniques and understand current concepts in user experience design.
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Learn about asking the proper questions to get insights regarding user needs.
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Understand the roles and responsibilities of the professionals working in different roles inside digital technology firms.
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Comprehend different aspects of the user research and digital product design phases inside the groups formed by students complying with the common experience made for a design solution.
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Be able to reveal insights and learn to establish empathy with users through user research methods that are particular to digital products.
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Grasp the knowledge of creating a user journey map with touchpoints between users and a product.
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Learn how to design an experience within a corporate image that accommodates the strategic needs of the digital product by creating a design system.
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Understand the basics of the UX/UI Design tools.
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To help students learn how to share their design ideas clearly using basic visual and verbal communication tools.
Course Content
For course details, see https://catalog2.metu.edu.tr.Course Learning Outcomes
During the course, students will
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Understand which part of the user research and UX/UI practices is the best fit for them.
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Able to perform accurate user research methods particular to the requirements of the product problem case.
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Comprehend the process as a whole and come up with solutions in the user/product touchpoints.
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Learn to constantly update the required aspects of the digital product through conducting iterative user research activities.
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Able to represent their final design solutions with interactive prototypes.
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Students will demonstrate the ability to convey design decisions effectively by utilizing appropriate communication strategies.
Program Outcomes Matrix
Level of Contribution | |||||
# | Program Outcomes | 0 | 1 | 2 | 3 |
1 | Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained | ✔ | |||
2 | Planning, managing and conducting the design process | ✔ | |||
3 | Planning and carrying out design-oriented research and transferring the results to the design process | ✔ | |||
4 | Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions | ✔ | |||
5 | Identifying the user's needs, predicting their expectations and integrating them into the design process | ✔ | |||
6 | Ability to work individually and to conduct team-work | ✔ | |||
7 | Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies | ✔ | |||
8 | Ability to communicate in international mediums using a foreign language and follow the professional agenda | ✔ | |||
9 | Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design | ✔ | |||
10 | Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment | ✔ | |||
11 | Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale | ✔ | |||
12 | Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice | ✔ | |||
13 | Knowing the materials and production technology within the scope of Industrial Design and using them in the design process | ✔ | |||
14 | Having command of technological developments in the field of industrial design, being able to use the necessary technological tools | ✔ | |||
15 | Being able to present design ideas and solutions with relevant communication tools and methods | ✔ |
0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution