ID313 INTERACTIVE MULTI-MEDIA DESIGN I

Course Code:1250313
METU Credit (Theoretical-Laboratory hours/week):3 (2.00 - 2.00)
ECTS Credit:5.0
Department:Industrial Design
Language of Instruction:English
Level of Study:Undergraduate
Course Coordinator:Lecturer Dr. HÜSEYİN EMRECAN ÇUBUKÇU
Offered Semester:Fall Semesters.

Course Objectives

  • Analyze and apply fundamental rules of graphic design for interactive presentations and 3D content creation.
  • Explore and implement composition rules across various historical and contemporary mediums, such as cave paintings, Renaissance art, photography, architectural renders, and digital art.
  • Examine Hollywood cinema lighting techniques and apply them effectively in digital environments.
  • Develop an understanding of cinematic grammar and utilize camera techniques in virtual environments for storytelling.
  • Apply theoritical knowledge to practical exercise using selected software.
  • Propose a comprehensive project, such as a fully functional educational game or an animated piece, adding significant value to their portfolios

 


Course Content

Integrating text, graphics, animation, digital video and sound in order to create interactive multi-media applications; learning multi-media authoring programs such as Macromedia Director and its programming language; producing multimedia learning materials on CD, presentation with multimedia; designing attractive and effective user interface, emphasis is given recent web design programs such as Flash, and Dreamviewer in the second semester.


Course Learning Outcomes

  • Demonstrate a proficiency in applying graphic design principles to create visually compelling interactive presentations and 3D content.
  • Apply Hollywood cinema lighting techniques effectively in digital environments.
  • Demonstrate mastery of cinematic grammar and camera usage for storytelling in virtual environments.
  • Create engaging and immersive interactive storytelling experiences tailored for 3D content.
  • Apply knowledge of digital physically-based materials to enhance industrial design in 3D.
  • Showcase proficiency in video editing and sound design, integrating both seamlessly for a cohesive multimedia experience.
  • Implement advanced polishing and postprocessing techniques to produce high-quality 3D content.
  • Gain a foundational understanding of game engines and, if opted for, basic programming concepts relevant to 3D content creation.

 


Program Outcomes Matrix

Level of Contribution
#Program Outcomes0123
1Creative problem definition, developing solution-oriented ideas, critical thinking and creating solution proposals by synthesizing the knowledge gained
2Planning, managing and conducting the design process
3Planning and carrying out design-oriented research and transferring the results to the design process
4Thinking with basic design and visual organization elements and principles and being able to apply ideas in two and three dimensions
5Identifying the user's needs, predicting their expectations and integrating them into the design process
6Ability to work individually and to conduct team-work
7Understanding the relationship of the Industrial Design field with different disciplines and being able to carry out interdisciplinary and multidisciplinary studies
8Ability to communicate in international mediums using a foreign language and follow the professional agenda
9Developing an independent, lifelong learning approach by being aware of the ever-changing contexts of design
10Being aware of the socio-cultural, socio-economic and environmental context in design and considering the benefit of society and the environment
11Ability to interpret the issues related to art and culture affecting the historical development of industrial design on the local and global scale
12Having knowledge about business models, ethical principles, and laws and regulations that should be followed in professional practice
13Knowing the materials and production technology within the scope of Industrial Design and using them in the design process
14Having command of technological developments in the field of industrial design, being able to use the necessary technological tools
15Being able to present design ideas and solutions with relevant communication tools and methods

0: No Contribution 1: Little Contribution 2: Partial Contribution 3: Full Contribution